Lightning fate
thumbnail
Released:
2018
Version:
0.55
Genre:
Shoot-them-up
Multiplayer:
2
Translation:
French, English
System Requirements:
Windows/MacOS/Linux, Gamepad compatible.
Other:
Coded in C# and MONOGAME - Work in progress.
Purchase:
-
Last update: 2018-06-18
English title (international): Lightning fate
French title: Laserpitium
Start of production: February 2013
End of production estimate: 2018
Click here to follow all news about this game
fiche/jeu-video/2014-12-21-6/2018-02-25-01-progression-globale.jpg
presentation
LASERPITIUM is a horizontal 2D shoot-them-up (side view) with parallax and multi-directional scrollings, fully hand-drawned HD graphics (1080p) and plays up to two players at the same time (local only).
Take control of one of the three ships of your choice and go to the different planets to eliminate each threat.
The action is omnipresent: you must destroy enemies but also pay attention to the elements of the scenery that can be even more dangerous.
During your missions, don't forget to collect the different bonuses that allow you to increase the power of your weapons, to recover energy or to earn points!
the story
In 2357, all the leaders of the galaxy S-08G signed a treaty of peace and free-trade.
In order to optimize the management of the goods, the control of military forces and the well-being of the populations, the computer program EVA is created on the planet ELOS.
A few years later, EVA makes incoherent decisions: wealth becomes the property of an ever smaller number of people, while populations become increasingly poor. The military forces, now automated, directly attack all rebellions.
Today, a small group of resistants wants to restore the freedom and independence to the different planets. The mission is to attack all the military bases of the program EVA and annihilate ELOS.
level 1: BOTALIA
fiche/jeu-video/2014-12-21-6/2017-04-07-90-laserpitium.jpg
BOTALIA is a planet covered with forests and plants: for the EVA program, the quality of its rare woods and medicinal plants have a great commercial value.
This is the starting point of your mission.
fiche/jeu-video/2014-12-21-6/2017-04-07-91-laserpitium.jpg
THE SENTINELS
These sentinels are neither powerful nor fast ... besides they are so weak that they attack in groups to be more effective. They can change trajectories or attack from behind: so you have to be vigilant.
fiche/jeu-video/2014-12-21-6/2017-04-07-92-laserpitium.jpg
THE BEES
They are fast, but not very brave: they attack mainly by arriving from the front, send a gust of fire, then leave hurriedly. Beware of those who arrive from behind, because they are more discreet.
fiche/jeu-video/2014-12-21-6/2017-04-07-93-laserpitium.jpg
THE MISSILES
They often leave the undergrowth and destroy you at first contact: they are not very difficult to avoid, but be careful not to panic in the heat of the action!
fiche/jeu-video/2014-12-21-6/2017-04-07-94-laserpitium.jpg
THE PLANTS
Well hidden, they spring from the ground to pour you their chemical pollen. These plants are not natural, they are machines that have only one goal: stop you!
fiche/jeu-video/2014-12-21-6/2017-04-07-95-laserpitium.jpg
DO-TO 90
It is the mid-level guardian. It is massive and very mobile: you have to avoid its shots. To make matters worse, its two rotating turrets are oriented towards the players.
fiche/jeu-video/2014-12-21-6/2017-04-09-64-laserpitium.jpg
fiche/jeu-video/2014-12-21-6/2017-04-07-96-laserpitium.jpg
ALIX-A
It's the end of level guardian. its vulnerable point is his head. But you must be vigilant to avoid its waves of shooting and especially, especially not to approach him: it has an absolutely monstrous defense shot that destroys everything in its path!
fiche/jeu-video/2014-12-21-6/2017-04-07-97-laserpitium.jpg
level 2: HYPTH
fiche/jeu-video/2014-12-21-6/2018-06-03-32-laserpitium.jpg
HYPTH was considered to be the cradle of humanity with its beliefs and deities. With time, men have forgotten knowledge of ancient ... these places are now perverted by the EVA machines.
Infiltrate the sacred temple and destroy everything that has soiled this great civilization.
fiche/jeu-video/2014-12-21-6/2018-06-03-00-laserpitium.jpg
FLYING HEAD
These heads move in groups to block the passage. Eliminate them before they move too much towards the center of the screen.
fiche/jeu-video/2014-12-21-6/2018-06-03-01-laserpitium.jpg
THE BEETLES
Do not be fooled by their small size: these beetles are very resistant and often attack from behind.
fiche/jeu-video/2014-12-21-6/2018-06-03-02-laserpitium.jpg
THE STATUES
With fast moving, these statues shoot energy balls that are not easy to avoid.
fiche/jeu-video/2014-12-21-6/2018-06-03-03-laserpitium.jpg
THE SAUCERS
Formerly destined to venerate the divinities, they now produce a dangerous strong blue energy.
fiche/jeu-video/2014-12-21-6/2018-06-03-04-laserpitium.jpg
THE GENERATORS
Huge generators lasers that destroy you in one hit! Wait until they recharge to pass.
fiche/jeu-video/2014-12-21-6/2018-06-03-05-laserpitium.jpg
THE SENTINELS
They run along the walls, but are not very aggressive.
fiche/jeu-video/2014-12-21-6/2018-06-03-06-laserpitium.jpg
THE CANNONS
Fixed on the walls and being indestructible, you'll have to avoid their shots.
fiche/jeu-video/2014-12-21-6/2018-06-03-07-laserpitium.jpg
THE SUNS
These statues hold in their hands suns that send bright but dangerous shots!
fiche/jeu-video/2014-12-21-6/2018-06-03-08-laserpitium.jpg
AANUBISS
Formerly supposed to protect the dead, these representations now protect EVA machines.
fiche/jeu-video/2014-12-21-6/2018-06-03-09-laserpitium.jpg
THE SARCOPHAGUS
These sarcophagus mark the ultimate limit of the world of the living: they are programmed to let no one pass!
fiche/jeu-video/2014-12-21-6/2018-06-03-10-laserpitium.jpg
RAPOPHIS
It's the end of level guardian. Râpophis represents the victory of the EVA program against humans and against all spiritualities: the spirit of men being lost, it is easier to manipulate them. It's up to you to thwart the attacks of this abomination to definitely restore the original state of these places.
fiche/jeu-video/2014-12-21-6/2018-06-03-33-laserpitium.jpg
level 3: ROYC-3
fiche/jeu-video/2014-12-21-6/2017-09-24-00-laserpitium.jpg
The planet ROYC-3 is a cache for the ships of the EVA program: because of its rocky and underground structure, it is difficult to enter without being identified. Sneak into one of its many caves, go as far as possible, avoid the many rock falls and destroy the enemies!
fiche/jeu-video/2014-12-21-6/2017-09-24-01-laserpitium.jpg
MALO
They are not very aggressive and their trajectories are linear; be carefull when they are in number.
fiche/jeu-video/2014-12-21-6/2017-09-24-02-laserpitium.jpg
SENTINEL-N3
They move quickly and in number: be careful not to be hit! They shoot only after executing their U-turn.
fiche/jeu-video/2014-12-21-6/2017-09-24-03-laserpitium.jpg
OLM
They have a brisk diagonal move and continue fast forward while sending triple shots: they are not easy to aim for. It will be necessary especially to be careful not to be struck.
fiche/jeu-video/2014-12-21-6/2017-09-24-04-laserpitium.jpg
THE EMPEROR
They are the majestic enemies of these caves: to attack they deploy their double missile launching guns ... missiles that will have to be avoided as possible since at the slightest contact it is death guaranteed!
fiche/jeu-video/2014-12-21-6/2017-09-24-05-laserpitium.jpg
EGG
Despite their appearance, they are mines. If you try to destroy them or get too close, they explode, releasing several shots. The small eggs are harmless (however, do not touch them), only the bigger ones are dangerous.
fiche/jeu-video/2014-12-21-6/2017-09-24-06-laserpitium.jpg
M-03 S
These are static mines: you must not touch them or you will lose a life: in general they are placed to block the way, so do not hesitate to destroy the maximum.
fiche/jeu-video/2014-12-21-6/2017-09-24-07-laserpitium.jpg
PIM400
It's the mid-level guardian. It has three rotating guns that can aim each player independently. It moves quickly while turning around you. Do not be intimidated by its imposing structure!
fiche/jeu-video/2014-12-21-6/2017-09-24-08-laserpitium.jpg
fiche/jeu-video/2014-12-21-6/2017-09-24-09-laserpitium.jpg
MK-IV
It's the end of level guardian. It is massive and moves quickly thanks to its vertical fixing bar. It has a very big firepower. Observe his movements and focus your shots on his weak point!
fiche/jeu-video/2014-12-21-6/2017-09-24-10-laserpitium.jpg
Note: the name of this planet, ROYC-3, is an easter egg from the game Roy CAVERNA which is the 3th game of THE REETEAM ;)
the ships
fiche/jeu-video/2014-12-21-6/2017-04-06-67-laserpitium.jpg
In the selection menu, you can choose your ship and its color. You have the choice between 3 ships. They each have their own gameplay that allows you to approach the levels of different ways.
fiche/jeu-video/2014-12-21-6/2017-04-06-68-laserpitium.jpg
THE HORIZON
It's a military type ship. Its special feature is that it can pull forward as well as backwards. Thanks to its many guns, you can simultaneously hit an enemy with multiple shots and thus inflict large damage.
fiche/jeu-video/2014-12-21-6/2017-04-06-69-laserpitium.jpg
FOX TWO
It's the second version of the famous battleship of resistance. It has almost no flaws: its size is compact, its firepower is impressive and its handling is exceptional.
fiche/jeu-video/2014-12-21-6/2017-04-06-70-laserpitium.jpg
PROTO.26
Here is the jewel of the technicians of the resistance: thanks to its experimental weapon, the on-board computer is able to target and directly send energy discharges to the nearest enemies.
head-up display
At the top of the screen, you have an head-up display that allows you to see:
  • The energy of the ship and the number of lives (green)
  • The power level of your weapon (red)
  • The score (yellow)
fiche/jeu-video/2014-12-21-6/2017-04-06-71-laserpitium.jpg
fiche/jeu-video/2014-12-21-6/2017-04-06-72-laserpitium.jpg
Energy and number of lives:
The 3 green bars represent your energy: every time you get touched you lose energy. When you have no more, the ship explodes and you lose a life.
The number on the right represents the number of lives: if this counter is zero and you explode, you lose the game. You can earn lives by accumulating bonus points or shooting at enemies.
fiche/jeu-video/2014-12-21-6/2017-04-06-73-laserpitium.jpg
Weapon power:
Each time you recover a weapon bonus, your gauge increases. This gauge is composed of several levels: the more you activate levels and the more your weapon becomes destructive.
fiche/jeu-video/2014-12-21-6/2017-04-06-74-laserpitium.jpg
Score :
This number increases each time you hit an enemy with your shots or you get a bonus points: the higher the number, the more your ego is flattered!
the weapons
Each ship has a primary fire and a secondary fire that you can use as you see fit. The power of the fire evolves according to the level of your weapon.
THE HORIZON
The primary fire sends the projectiles forward. The secondary fire sends the projectiles backward.
WEAPON LEVEL 1
fiche/jeu-video/2014-12-21-6/2018-06-18-00-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2018-06-18-01-laserpitium.jpg
WEAPON LEVEL 2
fiche/jeu-video/2014-12-21-6/2018-06-18-02-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2018-06-18-03-laserpitium.jpg
WEAPON LEVEL 3
fiche/jeu-video/2014-12-21-6/2018-06-18-04-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2018-06-18-05-laserpitium.jpg
WEAPON LEVEL 4
fiche/jeu-video/2014-12-21-6/2018-06-18-06-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2018-06-18-07-laserpitium.jpg
FOX TWO
Primary fire sends projectiles forward. The secondary fire sends two projectiles diagonally but they are less powerful than a primary fire.
WEAPON LEVEL 1
fiche/jeu-video/2014-12-21-6/2018-06-18-10-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2018-06-18-11-laserpitium.jpg
WEAPON LEVEL 2
fiche/jeu-video/2014-12-21-6/2018-06-18-12-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2018-06-18-13-laserpitium.jpg
WEAPON LEVEL 3
fiche/jeu-video/2014-12-21-6/2018-06-18-14-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2018-06-18-15-laserpitium.jpg
WEAPON LEVEL 4
fiche/jeu-video/2014-12-21-6/2018-06-18-16-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2018-06-18-17-laserpitium.jpg
PROTO.26
The onboard computer automatically locks the enemy closest to the ship: a bright target is attached to the locked enemy. When you shoot, energy dumps are sent directly to the enemy. These shots will overload the electronics and make it explode. This ship has only one primary fire.
fiche/jeu-video/2014-12-21-6/2018-06-18-24-laserpitium.jpg
WEAPON LEVEL 1
fiche/jeu-video/2014-12-21-6/2018-06-18-20-laserpitium.jpg
WEAPON LEVEL 2
fiche/jeu-video/2014-12-21-6/2018-06-18-21-laserpitium.jpg
WEAPON LEVEL 3
fiche/jeu-video/2014-12-21-6/2018-06-18-22-laserpitium.jpg
WEAPON LEVEL 4
fiche/jeu-video/2014-12-21-6/2018-06-18-23-laserpitium.jpg
bonus energy and bonus weapon
BONUS ENERGY
To recover an energy bonus, you must destroy one of these GREEN modules: the recovered bonus gives an extra energy bar.
fiche/jeu-video/2014-12-21-6/2017-04-07-74-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-76-laserpitium.jpg
BONUS WEAPON
To recover a weapon bonus, you must destroy one of these RED modules: the recovered bonus gives an additional bar for the weapon gauge.
fiche/jeu-video/2014-12-21-6/2017-04-07-75-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-77-laserpitium.jpg
Note: if you get one of these bonuses while you are already at the maximum of your energy or your weapon, you then get additional points considered as bonus points!
bonus points
Point bonuses have the appearance of items and are usually hidden in the background: the more value a bonus has, the harder it is to take in the heat of action. Try to get as much as you can to save lives and finish the game with maximum points!
fiche/jeu-video/2014-12-21-6/2017-04-07-78-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-79-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-80-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-81-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-82-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-83-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-84-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-85-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-86-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-87-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-88-laserpitium.jpgfiche/jeu-video/2014-12-21-6/2017-04-07-89-laserpitium.jpg
From left to right :
  • DIAMOND ........ 1,000 points
  • STAR ........... 2,000 points
  • PENDANT ........ 3,000 points
  • MEDAL .......... 4,000 points
  • BROOCH ......... 5,000 points
  • RING ........... 6,000 points
  • CUP ............ 7,000 points
  • CROWN .......... 8,000 points
  • BROOCH 2 ....... 9,000 points
  • MEDAL 2 ........ 10,000 points
  • RUBY ........... 15,000 points
  • EAGLE .......... 20,000 points
extra lives
In the game lives are very precious, but unfortunately there is never enough! You can still earn a few by achieving one of these conditions:
  • every 100,000 bonus points recovered
  • every 1,000,000 points shooting at enemies
Réno Ho
by
2014-12-21
on